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tay714man
Joined: 19 Aug 2006 Posts: 3
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Posted: Sat Aug 19, 2006 12:44 am Post subject: Using zero-sum dkp per interval, over multiple raids. |
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I got this amazing software with the intent of making all of the weeks dkp spread out evenly over the time for that week. In other words, rather than doing all the calculations per-day I'd like to do it per week.
The reason for this is that I want wipe time in naxx to be worth the same as farm status time in BWL or AQ40. Is there a way I could combine multiple logs together to make it seem as if there was one big raid for the week?
To give a simple example, lets say we had a 40 pt item bought in a 1 hour raid, then the next day we had a 1 hour raid where no items were bought (i.e. trying to down new bosses). Rather than having each person at the first day get 1 point, and the second day get zero, i'd like to have both hours worth 0.5.
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Lokorin Site Admin
Joined: 03 Apr 2006 Posts: 697
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Posted: Sat Aug 19, 2006 11:26 am Post subject: |
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I'm afraid that the current version can't do it automatically, you're welcome to suggest such a feature though, as it's certainly not impossible to create.
You could however manually get something similar to this effect by taking the sum of all loot bought during the week and dividing it by the number of days (or number of hours, or number of minutes, all depending on how exact you want the spread to be). Set the zero sum distribution mode option to "Off", check the weights should affect global bonus DKP checkbox. Then parse each day individually and set the global bonus (located in the lower right corner) to the value that you calculated above (multiplied by the number of hours, minutes or whatever you divided it by). The day should now act as if the total number of dropped loot points had been split evenly amongst the days of the week.
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tay714man
Joined: 19 Aug 2006 Posts: 3
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Posted: Sat Aug 19, 2006 10:06 pm Post subject: |
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Thanks for the advice, and I'd definitely like to see this type of feature put in.
I was hoping there would be some way to just parse multiple logs and have it all there listed as one raid.
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Golin
Joined: 11 Sep 2006 Posts: 25
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Posted: Fri Sep 15, 2006 3:58 pm Post subject: |
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I would also like to see this implemented.
We use a zero-sum, fixed price, time-based queue distribution system for WoW. This way we could reward people going on learning runs with the loot that drops in the instances we have on farm. Other big plus: only having to update the dkp once a week. (I'm sure more people would like that)
Question: Would you still be able to maintain zero-sum the way you descibe it?
Last edited by Golin on Sat Sep 16, 2006 3:59 pm; edited 1 time in total |
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Lokorin Site Admin
Joined: 03 Apr 2006 Posts: 697
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Posted: Sat Sep 16, 2006 8:18 am Post subject: |
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| Golin wrote: |
| Question: Would you still be able to maintain zero-sum the way you descibe it? |
Yes
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Golin
Joined: 11 Sep 2006 Posts: 25
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Posted: Tue Nov 07, 2006 8:43 pm Post subject: |
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We finally changed our dkp method to weekly like described here. But when I check the numbers I get the feeling something is still wrong.
I added the ctrt files, xml's of the parsed logs, my config and my calculations of the Global Bonus. Could you take a look at it?
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week 44-45.zip |
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66.48 KB |
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127 Time(s) |
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Golin
Joined: 11 Sep 2006 Posts: 25
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Posted: Wed Nov 08, 2006 10:04 am Post subject: |
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I just realised one log is missing.
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20061107.zip |
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2.36 KB |
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131 Time(s) |
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Lokorin Site Admin
Joined: 03 Apr 2006 Posts: 697
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Posted: Sat Nov 11, 2006 1:23 pm Post subject: |
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I don't have your item prices, so I can only check the calculations displayed in the dkp.jpg file. I'm assuming that the contents of the 100% column is the amount of DKP that someone with 100% participation throughout the day would receive. If so then it differs from what I'm getting, I get the following values for someone that participated 100% of the time:
1-11-06: 6.335
2-11-06: 6.766
6-11-06: 6.603
7-11-06: 1.322
Total: 21.026
Old total: 20.907
It's not a exact match because the global bonuses were rounded to integers, but it's close enough.
A guess would be that you forgot to set the zero-sum distribution mode to "off" before entering the global bonus, because the values I got are very close to the values you got minus the old DKP (i.e. the zero-sum DKP).
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Golin
Joined: 11 Sep 2006 Posts: 25
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Posted: Mon Nov 13, 2006 12:05 am Post subject: |
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Yes that did the trick! I assumed you referred to 'weights should affect zero-sum DKP' so I unchecked that, but left the zero-sum destribution mode to 'per minute'. A recalculation table is attached.
Btw should I still check 'weights should affect zero-sum DKP'? Or only 'weights should affect global bonus DKP'?
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Lokorin Site Admin
Joined: 03 Apr 2006 Posts: 697
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Posted: Mon Nov 13, 2006 8:15 am Post subject: |
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| Golin wrote: |
| Btw should I still check 'weights should affect zero-sum DKP'? Or only 'weights should affect global bonus DKP'? |
If you're using weights then you only have to check 'weights should affect global bonus DKP' (if you're not using weights then you don't have to check either). You can check "weights should affect zero-sum DKP" if you want to, but it wont change anything in your calculations or in the final distribution.
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Golin
Joined: 11 Sep 2006 Posts: 25
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Posted: Mon Nov 13, 2006 10:42 am Post subject: |
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As I thought. Thanks for the help again. Any chance this will be implemented in a future version, including a way to parse multiple strings?
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Lokorin Site Admin
Joined: 03 Apr 2006 Posts: 697
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Posted: Mon Nov 13, 2006 6:38 pm Post subject: |
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It depends a lot on how much time I have to spend on other things such as answering questions in the forum, handling error reports, adding contents to the wiki and to the main site. Currently I hardly have enough free time to do that, let alone develop the project further, I will have more free time during the holidays though.
Anyone willing to help is welcome.
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Golin
Joined: 11 Sep 2006 Posts: 25
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Posted: Thu Nov 16, 2006 11:54 am Post subject: |
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Usually ctrt starts logging 15-30 minutes before (and after) the raid, in dkplp you can remove the first and last logs.
I found if you dont delete 'empty' reward intervals after this you get an awfull lot of zero dkp adjustments in eqdkp (see picture). Over the last weeks I have accumulated over 13000 (!) individual adjustments in this way. Zero dkp adjustments should be filtered out somehow imo, is there already a way to do this other then mannually deleting the empty reward intervals?
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Lokorin Site Admin
Joined: 03 Apr 2006 Posts: 697
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Golin
Joined: 11 Sep 2006 Posts: 25
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Posted: Fri Nov 17, 2006 12:10 am Post subject: |
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